Creative Computing Vol. 7 No. 1 - November 1981
- Mail Chauvinism: The Magicians, the Snark and the Camel Report on the Electronic Mail and Message Conference
Creative Computing Vol. 8 No. 1 - January 1982
- Magazines of the future. editorial
- The experts guide to beating Asteroids, Battlezone, Galaxian, RipOff, and Space Invaders.
- Invaders for the TRS-80. evaluation
- Escape from Castle Wolfenstein. evaluation
- Ed Zaron: the man from Muse.
- Five for the Vic20. evaluation
- The Atari goes to war. evaluation
- Expanding your TRS-80 Model I; alternatives to the Radio Shack TRS-80 expansion interface. evaluation
- Aurora Systems videodisc controller. evaluation
- Adwar Video Proc Mod. evaluation
- Adventures in videoland; Rollercoaster: a computer-videodisc adventure.
- The Rollercoaster game dissected.
- Vision of the future. interactive videodiscs
- V is for videodisc; using a videodisc with Apple SuperPilot.
- The First National Kidisc - TV becomes a plaything; now you don't have to worry about letting your children watch the tube. This interactive videodisc can provide hours of educational fun.
- Shopping for video discs; we set out to buy some Laser Vision video discs with mixed results.
- How will the new tax law affect computer owners?
- DSK keyboard for the Apple. Dvorak Simplified Keyboard, computer
- Big numbers and small computers.
- Survival. video game
- The second Annual International Computer Problem Solving Contest
- IBM images... International Business Machines Personal Computer - how, where, and why to buy one
- Software legal forum. copyright infringement for copying software
- TRS-80 strings. five short programs and various subroutines for TRS-80
- Intelligent computer games. Shogi could be easily programmed
- Outpost: Atari; a beginner's guide to character sets. includes various programs
Creative Computing Vol. 8 No. 2 - February 1982
- Re: print; Olympia 100KRO and Centronics 739 printers. evaluation
- Star Raiders for the color computer. evaluation
- Silk screen; the Axiom EX-850 Video Printer. evaluation
- New graphics horizons for the PET. evaluation
- The Atari Graphics Composer. evaluation
- Painter Power. computer graphics program evaluation
- Graphs from your Apple II. evaluation
- Text & graphics; options for Apple and Epson. evaluation
- More...on VIC graphics. evaluation
- Responses to TRS-80 challenge no. 2 - star within a circle. computer programming contest
- Chess champ. microcomputer chess
- The personal computer industry: potato chips to panty hose.
- Courting the digital muse - with a little help from microSpeed. computer art
- Kinetic color graphic art for the Pascal equipped Apple II.
- An Apple slide show; packing and unpacking graphs on your Apple.
- Picture packer revisited. compressing computer graphics for storage
- Page flipping. in computer programs
- Player-Missile Design Aid. computer program
- IBM images. IBM Personal Computer installation
- Personal electronic transactions. Phones, education and home control
- TRS-80 Strings. Lissajous figures, Orchestra-85 and some games
- Graphic software for microcomputers. book reviews
- The Lucifer key. book reviews
- Program for a puppet. book reviews
- TRS-80 assembly language. book reviews
Creative Computing Vol. 8 No. 3 - March 1982
- Hte proofreader Porgrams. evaluation
- A very versatile word processor. evaluation
- The little prints; the Axiom GP-80M printer. evaluation
- Atari arcade games: the state of the art; Missile Command and Asteroids.
- Cyborg. video game evaluation
- Chromasette. periodical reviews
- Talk is cheap; Echo speech synthesizer. evaluation
- Batteries for electronic games; we test alkaline, heavy duty, general purpose and rechargeable cells along with battery eliminators and testers and come up with some surprising results. evaluation
- Personal computers help the handicapped; Johns Hopkins rewards inventors. The Johns Hopkins University First National Search for Applications of Personal Computing to Aid the Handicapped
- Working at home: can computers help?. letter
- The talking wheelchair; a computer age prosthesis for people with communications handicaps.
- Type casting. history of computerized typesetting at Creative Computing magazine
- New RAMS for old. how to upgrade computer memory boards
- Eliminating psychological blocks. Overcoming blocks and barriers to creativity, part 1
- Smoothers of the lost arc; computer graphics has come from a frontier to a mature industry in just eight years - and is about to flip Hollywood on its ear.
- Spirolaterals; how to solve it - with the computer.
- Musical subroutines.
- Celestial music. computer music programming
- In-Pro-Physe: interactive programming for the physically limited.
- Patchy Pascal. program modification
- Table lookup. computer programming
- Furniture mover. computer programming
- Breaking the code. computer code-breaking
- Pick a card, any card; generating pseudorandom numbers. computer programming
- Reading and writing Sorcerer strings. microcomputer evaluation
- Computerized star map.
- TRS-80 strings. typesetting system used by Creative Computing magazine; column
- IBM images. marketing report; column
- On hexadecimal numbers and notations.
- Outpost Atari; graphics seven plus; outpost Atari. column
- Apple cart. Apple computer programming; column
- Intelligent computer games. column
- Puzzles and problems. column
- Software legal forum. Are computer programs goods or services?; column
- Nailing jelly to a tree. book reviews
- Problem-solving principles for basic programmers: applied logic, psychology and grit. book reviews
- Programs for beginners on the TRS-80. book reviews
- Business systems buyer's guide. book reviews
- How to get the most from your chess computer. book reviews
- The Basic handbook: an encyclopedia of the Basic computer language. book reviews
Creative Computing Vol. 8 No. 4 - April 1982
- Reader's Digress. April Fool's parody section
- Carbon copy. software introducing organic chemistry; evaluation
- Problem solving programs for older students. computer programs; evaluation
- The education game. computer program evaluation
- Six business management games. computer program evaluation
- A new entry in the education market. microcomputer evaluation
- Let the games begin. video game evaluation
- Secret storm. computer graphics program evaluation
- dbx 20-20 computerized equalizer-analyzer. evaluation
- The International Asteroids Tournament.
- CAI: a philosophy of education - and a system to match. computer assisted instruction
- Using microcomputer graphics to train teachers.
- "All the scientists in the world smushed into one": what kids think about computers.
- Computer education takes a step backward in Canada. all Canadian manufactured computer needed
- Programmed worms. computer programming exercise
- Overcoming organizational barriers. Overcoming blocks and barriers to creativity, part 2
- Our robot friends. toy robots
- Using disks with Atari Basic.
- Short programs; hangman for the pocket computer.
- More polys. computer graphics
- Logo ideas. problem solving
- Teach them computing with a pocket computer.
- Three-dimensional plotting. computer programming
- Improved registration for line graphs. computer programming
- Pretending to be normal with the low-priced spread. computer program to simulate normal distribution
- Cass-a-log; finding programs on cassette.
- More efficient tape storage. packing computer programs on audio cassettes
- Data without duplicates. computer programming
- Last one loses; a game of strategy.
- Apple cart. Videx Keyboard Enhancer evaluation and problems with disks
- Outpost: Atari. piracy, copy programs and disk secrets
- TRS-80 strings.
- IBM images. the system arrives; computer evaluation
- The IBM version of EasyWriter.
- Software legal forum. software warranties
- Puzzles & problems.
- Karel the robot. book reviews
- Learning with computers. book reviews
- The ADA programming language. book reviews
- 8080-Z80 assembly language: techniques for improved programming. book reviews
- The computers are coming. book reviews
- Basic discoveries: a problem solving approach to beginning programming. book reviews
- Computer networks and distributed processing: software, techniques and architecture. book reviews
- Basic: a simplified structured approach. book reviews
- The minicomputer on-line systems. book reviews
- The electronic cottage. book reviews
- Structured programming in Fortran. book reviews
Creative Computing Vol. 8 No. 5 - May 1982
- The TRS-80 as smart terminal. evaluation
- Terminal communications for the Apple. evaluation
- 128k memory system for Atari. evaluation
- Polly, put the kettle on. controller evaluation
- Adventures in adventureland. video game evaluation
- From shovels to lasers. video game evaluation
- Videotex for learning?
- What's new for '82. Consumer Electronics Show
- Through the fog. computer trade fair
- Logo Ideas.
- A brief history of the front panel. of the computer
- Summer computer programs. list of computer camps
- WH Smith brings ZX-81s to High Street.
- Using field specifiers on the TRS-80.
- Norton the robot.
- Financial aid: a program to perform the complex "need" calculation.
- Autohex Peek-Poke: a program to convert machine language programs into Basic data statements.
- Adding machine language routines to Basic.
- Structured design with Basic? An example and an answer.
- Listing-copying Apple text files.
- AWACS. writing a computer program simulating the use of an AWACS
- Apple cart. program line editor; column
- Outpost: Atari. Disk input-output
- IBM images. evaluation of the Epsom printer for the IBM Personal Computer
- TRS-80 strings. Manhattan address finder program, and character string manipulation; column
- Software legal forum. copyright laws for games; column
- Puzzles and problems. Contains different puzzles; column
- The number-cruncher's lexicon.
- Microcomputer buyer's guide. book reviews
- Taming your computer: a guides for business and professional people. book reviews
- The making of the micro: a history of the computer. book reviews
- The Captain 80 book of basic adventures. book reviews
- Using 6502 assembly language. book reviews
- Apple Pascal games. book reviews
- Robot manipulators: mathematics, programming and control. book reviews
- Software wanted: how and where to sell your program. book reviews
- Osborne CP-M user guide. book reviews
Creative Computing Vol. 8 No. 6 - June 1982
- The little computer that could. evaluation
- A winning combination for double density on the TRS-80. evaluation
- The TRS-80 Model II and Pickles & Trout CP_. evaluation
- A hard disk's night; an in-depth look at mass storage options. computers
- The NEC Spinwriter. evaluation
- Reach for a star. printer evaluation
- Put one over on your Apple. computer furniture evaluation
- The Atari Word Processors. evaluation
- I sing the editor electric. software evaluation
- Customized lists and letters. software evaluation
- Project planning, scheduling, and control. computer programming
- Seeing NCC. National Computer Conference
- Prime time. computer programming
- Wherefore the computer market?
- I don't understand a word of it. computer documentation
- Machine intelligence: a function of human ingenuity.
- Upper and lower case for your Model-I. TRS-80 computer
- Printer control codes from within Apple Writer. computer program
- Underlining for Apple Writer. computer program
- Preview for Apple Writer. computer program
- Simulating a needlesort; an exercise in modularized programming. computer program
- Numword. computer program to change numbers to words
- One line graphics demo. computer program
- A pseudo word processor. computer program
- Maze Race. video game
- Apple cart. Apple high resolution computer graphics programs
- Outpost: Atari. computer programs
- IBM images. operating systems for the IBM Personal Computer
- TRS-80 strings. upgrading Model II to Model 16
- Personal electronic transactions. PET computer disk drives
- Basic faster and better and other mysteries. book reviews
- Encyclopedia for the TRS-80. book reviews
- Encyclopedia loader: programs on cassette from Encyclopedia for the TRS-80. book reviews
- Microsoft Basic decoded and other mysteries. book reviews
- Exploring computing with the TRS-80 (and common sense) with programming in Basic. book reviews
- Computing in the humanities. book reviews
- Computer programs in Basic. book reviews
- 101 color computer programming tips and tricks. book reviews
- 101 pocket computer programming tips and tricks. book reviews
- 55 color computer programs for the home, school and office. book reviews
- 50 programs in Basic for the home, school and office; for the pocket computer. book reviews
Creative Computing Vol. 8 No. 7 - July 1982
- Color graphics for S-100 computers. evaluation
- Beware the perilous plums. video game evaluation
- Talking games for the TRS-80. evaluation
- Blowing up the screen. computer graphics program evaluation
- Awaken the artist in your Apple. computer graphics program evaluation
- Four high-res text generators for the Apple. evaluation
- A graphic language that's downright forthright. evaluation
- Pilot for the Apple. evaluation
- The case against Pilot: the pros and cons of computer-assisted instruction languages and authoring systems.
- Logo ideas.
- A versatile graphics system.
- Loopholes. poetry
- Computer graphics: an art medium in lights.
- Introduction and explanation. The graph paper, part 1; computer graphics
- Art and the computer.
- Half-toning digital images.
- A graphics package for the Apple II.
- Cyrillic anyone? program to create cyrillic characters
- Printing Apple low-resolution graphics.
- Hturtle; a turtlegraphics interpreter in Applesoft.
- Plotting N-square cubes. computer graphics
- Screensaver. computer graphics
- Verse weaving: a challenge for all ages.
- Computer poetry: not so new.
- The other side. British Broadcasting Corp. microcomputer; column
- Outpost: Atari. West Coast Computer Faire; column
- IBM images. new products, services; column
- Personal electric transactions. disk storage and copying software; column
- TRS-80 strings. disk drive repair and new programs; column
- Software legal forum. patents
- Operating systems: concepts and principles. book reviews
- Using the Radio Shack TRS-80 in your home. book reviews
- Law and the computer. book reviews
- Pet games and recreations. book reviews
- Bugs. book reviews
- The copyright kit: how to copyright your own software. book reviews
- Computer consciousness: surviving the automated 80s. book reviews
- Data file programming in Basic; a self-teaching guide. book reviews
Creative Computing Vol. 8 No. 8 - August 1982
- Copts and Robbers. evaluation
- Congo. evaluation
- Cyclod. evaluation
- Dueling Digits. evaluation
- Escape! evaluation
- Gold Rush. evaluation
- The Human Fly. evaluation
- Juggler. evaluation
- Labyrinth. evaluation
- Micro Golf. evaluation
- Pegasus II. evaluation
- Peeping Tom. evaluation
- Pinball. evaluation
- Roach Hotel. evaluation
- Star Blaster. evaluation
- Star Clones. evaluation
- Suicide! evaluation
- Tumble Bugs a.k.a. Dung Beetles. evaluation
- Taxman. evaluation
- Ghost Gobbler. evaluation
- Star Blazer. evaluation
- Twerps. evaluation
- Microwave. evaluation
- Swashbuckler. evaluation
- Bug Attack. evaluation
- Not just fun in games. evaluation
- Fantasy role playing for CP-M. evaluation
- Graphic adventures on the Atari worth a thousand words? evaluation
- The wizard, the princess, and the Atari. evaluation
- Computer games: a new art form?
- Game design: 10% inspiration, 90% perspiration.
- Eastern Front: a narrative history.
- A style manual for authors of software.
- Source subscribers air their thoughts on TV programs.
- Dive bomber.
- 7th West Coast Computer Faire.
- Oddsline; diminishing the risk of thoroughbred wagering using your computer.
- Low-res graphics for time traveler.
- Golf tee puzzle madness.
- Zeno's space ships: a nonviolent crash.
- Droids: a strategy game for the PET.
- Meteor: an arcade game using character graphics.
- Mu-Torere.
- Bally artillery.
- Crazy 8.
- The graph paper: basic approaches. part 2
- Outpost: Atari. column
- Apple cart. column
- IBM images. column
- Personal electronic transactions. column
- Effective writing; how to write a software review. column
- Basic programming primer. book reviews
- Science observed. book reviews
- PET fun and games. book reviews
Creative Computing Vol. 8 No. 9 - September 1982
- Apple paddle controls and game port extenders. part 2; evaluation
- Keys to success. keyword databases evaluation
- Record players. file managing program evaluation
- Form fiddling. data base management program evaluation
- Database management for the IBM PC. evaluation
- A manager for all seasons. software evaluation
- Versatile file manager for TRS-80. evaluation
- Bridging the G.A.A.P. accounting program evaluation
- Keeping Visicalc smooth and silky.
- Prehensile programming. basic utilities program evaluation
- More dilithium crystals, captain. video game evaluation
- Spay TV. video game evaluation
- Teed off. video game evaluation
- Blast from the past. video game evaluation
- Atari fun for the dog days of summer. video game evaluation
- Woz and Us; Steve Wozniak speaks out on rock concerts, Berkeley and new Apples.
- Basic vs. database.
- Comparing prices; a simple VisiCalc application.
- Moving experience. The Graph Paper, part 3; Apple graphics tutorial
- Logo ideas.
- International Computer Problem Solving Contest II.
- A modular data base for the Apple.
- Searching techniques. Part 1. Computer programming
- Atari diskfile tutorial.
- Getting along without TAB - an Atari translation.
- A formatting lister for Basic programs.
- Effective writing; the electronic saltcellar. word processing as an aid to writing
- Outpost: Atari. DOS menu options
- IBM images. IBM Personal Computer product announcements
- TRS-80 strings. speech synthesizers, TRS-80 Model III, Microproof spelling checker
- Personal electronic transactions.
- History of programming languages. book reviews
- 67 ready-to-run programs in Basic: graphics, home and business, education, games. book reviews
- Software psychology: human factors in computer and information systems. book reviews
- Beyond games: systems software for your 6502 personal computer. book reviews
- Basic programs for home financial management. book reviews
- Video-computers: how to select, mix, and operate personal computers and home video systems. book reviews
Creative Computing Vol. 8 No. 10 - October 1982
- More than drill and practice: software profile. evaluation
- Math for older students: software profile. evaluation
- Quiz time in the classroom: software profile. evaluation
- Math competency series: software profile. evaluation
- Writing courseware on the TRS-80: software profile. evaluation
- It's academic: software profile. evaluation
- The friendly computer languages.
- A maze muncher for TI: software profile. evaluation
- Eleven for the Apple in one basket: software profile. evaluation
- Dungeons and asteroids: software profile. evaluation
- TRS-80 arcade games: software profile. evaluation
- The puzzle of the Tacoma Narrows bridge collapse: an interactive videodisc program for physics instruction.
- What is Logo?
- The role of motivation in computer-assisted instruction.
- International computer problem solving contest II results.
- International Summer Consumer Electronic Show.
- 1982 National Computer Conference.
- The handicapple: a low cost braille printer. evaluation
- Add a joystick to your TRS-80!
- Who really invented the video game?
- Joysticks. building a pushbutton panel to control joystick of your home computer
- Searching techniques. Data structure in the computer; part 2
- Pilot-to-basic translator.
- A symbolic mathematics system. evaluation
- Demonstrating the gas laws. using a computer
- Animath. computer math for schools
- Cross Double. creating computer crossword puzzles
- The graph paper. last of 4 parts
- IBM images. column
- TRS:80 strings.
- Practical guide to computer education. book reviews
- Basic basic - English dictionary for the Apple, Pet, and TRS-80. book reviews
- Understanding your VIC, vol 1. book reviews
- Number treasury. book reviews
- An introduction to microprocessors. book reviews
Creative Computing Vol. 8 No. 11 - November 1982
- Rainbow 100 uses both an 8-bit Z80 and a 16-bit 8088 with shared memory disks and 1-0. evaluation
- Using step function in Microsoft Basic.
- TK!Solver from Software Arts. evaluation
- Computation made easy. evaluation
- Charts and graphs from an Apple computer. evaluation
- Lotus Executive Briefing System. evaluation
- Screen Director. evaluation
- Slide Show. evaluation
- Apple Flasher evaluation
- Poor man's slide show system. complete program for turning yiur Apple into a slide projector
- A language for simulating the world. evaluation
- Forth for the TRS-80. evaluation
- Pascal for CP-M systems. evaluation
- Programming in Pascal.
- Alternate languages for the color computer.
- An editor-assembler for the color computer. evaluation
- An alternative to Atari DOS. evaluation
- MON+ by Microseeds: enhance your Apple II monitor with this versatile product. evaluation
- Casino games for the Apple. evaluation
- Any landing you can walk away from is ok: Colorsoft flight simulator. evaluation
- Getting iced: Gamma hockey. evaluation
- The Basic Handbook. book reviews
- The programmer's guide to programmer's guide. contains bibliography
- The Pascal Handbook. book reviews
- Apple II user's guide. book reviews
- Beneath Apple DOS. book reviews
- Beginner's guide for the UCSD Pascal system. book reviews
- Programmer's handbook for the Apple. book reviews
- De Re Atari. book reviews
- Microsoft Basic decoded & other mysteries. book reviews
- TRS-80 model l disk interfacing guide. book reviews
- Tron. movie reviews
- Pilot tutorial I.
- Logo Ideas: advice to a teacher: the clever hack and clever tactics.
- The countess and the computer language. part 1 of 3 parts
- The Pascal directory in depth, and Pascal style in brief.
- The Towers of Hanoi: a lesson in recursive Basic.
- How to find it: programming data structures in Basic. Part 3
- Making every vote count: a program to tally the single transferable vote.
- Intbasic Lives! How to move Integer Basic without a language card
- Build a paddle control for your TRS-80 color computer.
- Computer art for the Tektronix 4052.
- The graph paper: ROM routines. part 5
- Apple cart. printer interfacing software; evaluation
- Apple Cart. computer interface cards; evaluation
- Software profile arcade games; evaluation
- EasyWriter revisited. evaluation
- Personal electronic transactions. languages for the PET
- Programming the PET-CBM. book reviews
- About Adventure and FRP games. for the PET; evaluation
- Silent witness. book reviews
- Video invaders. book reviews
- Invitation to Forth. book reviews
- Problem-solving on the TRS-80 pocket calculator. book reviews
- Inversions, a catalog of calligraphic cartwheels. book reviews
Creative Computing Vol. 8 No. 12 - December 1982
- Video games found harmful by Bahrain doctor. Andrew McQuitty
- Terminal velocity: Tymshare Scanset. evaluation
- The better bulletin board system. evaluation
- New processors for the Apple II. evaluation
- New kid on the block: ColecoVision. home arcade game machine; evaluation
- Stocking stuffers: games for Apple, TRS and Atari. evaluation
- Bang & Olufsen Beosystem 8000: a microprocessor in every component of this stereo hi-fi system. evaluation
- Digital duo. electric duet; evaluation
- Speech, speech. computers with voice synthesizers
- Talk is getting cheaper. voice synthesizers for the Atari computer; evaluation
- The color computer speaks: Compuvoice. evaluation
- Automatalk. robots for home use technology
- Inventing the future. looking to year 2000 and beyond for innovations in electronic living
- Die Wahrheit (the truth). spoof on computer magazines
- Computers and creativity part 1 and 2
- Experience, experiments and intelligence. guest editorial
- From burn-out to born-again. computer programming as a Christmas gift
- Diskettes. computer carols; poem
- Ruperet the red-rimmed hacker. computer carols; poem
- Computers and people. logo ideas
- Single-key interfaces. logo ideas
- The countess and the computer language. Part II
- Rediscovering Level II. Radio Shack Model I Level II programming
- Pilot tutorial II. programming instructions
- Improved readability. computer programming
- Cert vs. Mimura. analysis of championship game played by author and Takuya Mimura
- Picturing infinity. poem
- Parallel processing for your computer?
- Searching techniques: how to find it. computer programming
- The monkey and the hunter. computer program puzzler
- Creating a hole in Applesoft Basic. programming techniques
- Keeping track of variable names in an Applesoft program.
- Output au naturel. producing a paragraph summary as output
- A scrolling routine for CBM-PET output listings.
- Pocket computer fun.
- Twonky revisited. computer game
- Input without carriage return-line feed.
- Checkers. computer game
- Standard keyboard for the Atari 400.
- Make your computer into a love potency meter: how to build an analog to digital interface for fun and learning.
- Software legal forum. insurance for personal computers; column
- Apple cart. printing in the Pascal system; column
- Atari games and recreations. book reviews
- Atari sound and graphics. book reviews
- The Atari assembler. book reviews
- Games for the Atari. book reviews
- Picture this. book reviews
- Your Atari computer. book reviews
- The graph paper: the power. part 6
- IBM images. computer program
- IBM images. includes an evaluation for 200 items of hard and software for Pet-Vic computers plus a listing of manufacturers
- Excuse me, what was that? Confused recollections of things that didn't go exactly right. book reviews
- A practical introduction to computer graphics. book reviews
- Fun with microcomputers and Basic. book reviews
- The TRS-80 means business. book reviews
- More TRS-80 Basic. book reviews
Creative Computing Vol. 9 No. 1 - January 1983
- Apple work-alike: Franklin Ace 1000.
- A best buy for '83: Commodore 64.
- High quality hi-res: Amsek Color II RGB monitor.
- Great Graphics simplified: Graphics Processing System and Graphics Magician.
- Ada for CP-M: a comparative review.
- A structured graphics language: Ceemac.
- Reading matter: Speedread-plus.
- Assimilation aid: E-Z Learner.
- An avalanche of Apple games.
- An adventure game for the Apple II with (almost) everything: Eamon.
- Hot air ballooning with the 99-4: Aeronaut.
- Gridiron action and antics: Cypher Bowl and Krazy Antiks.
- Dragons, acorns, and other micro-innovations: report from the fourth Personal Computer World Show.
- Telephones, toilets and car parks: random observations on life in England.
- The third European Microcompuiter Chess tournament.
- Logo ideas.
- When is computer art art?
- Pixel averaging smooths graphics effects.
- Stereo graphics: making images with depth.
- Computer art for the Tektronix 4052.
- Three ways of looking at a function.
- Linked lists are alive and well in computer graphics.
- MX-80 graphics from Pascal.
- An IBM PC character generator.
- TRS-80 graphics made almost painless.
- Colorful circles.
- Programming wheels.
- Picture zapper: an end to black holes and venetian blinds.
- Drawart.
- Eight by eight create.
- Why we really buy creative computing.
- Brain warp.
- The graph paper: scrolls and other creatures.
- Apple cart.
- Outpost: Atari.
- IBM images.
- The other side.
- Personal electronic transactions.
- TRS-80 strings.
Creative Computing Vol. 9 No. 2 - February 1983
- Technical analysis tool for investors.
- Soft SOAP.
- Calculating return on real property.
- Check register and accounting system, too?
- Household finance.
- It's a bird, it's a plane.
- Flight of the 5150.
- Apple arcade games.
- Games for the Vic-20. Jupiter Lander; Vic Avenger
- Games for the Vic-20. Superslot
- Games for the Vic-20. Sargon II
- Rubik's revenge.
- The gift of the MAGI.
- Color Computer Joystick.
- Atari strikes gold. Miner 2049'er
- International computer problem solving contest III.
- Fin-Apple ratios; analyzing financial ratios with the Apple.
- The taxman cometh; ACRS depreciation with the IBM PC.
- Financial analysis for the Apple II.
- Naked call writing.
- IRA analysis with Visicalc.
- Stereo graphics; mesh plots and hidden line removal.
- A bit of a shift.
- The power of Visicalc. Vol.I
- Visicalc check register.
- Outpost: Atari.
- IBM images.
- The VisiCalc book.
- CAI sourcebook.
- TRS-80 Model III.
- The custom TRS-80 & other mysteries.
- VisiCalc home and office companion.
Creative Computing Vol. 9 No. 3 - March 1983
- Quadram MicroFazer Data Buffer.
- Word processing on the Apple with WordStar and Diablo.
- Three word processors for the TRS-80 color computer.
- Epson HX-20 computer.
- The Apple IIe personal computer; a first hand examination.
- Getting serious with the color computer.
- Foolproof, flexible database management.
- Electronic canvas.
- Pick six for the TRS-80.
- Bugs, space ships and racquetball for the color computer.
- The dark crystal.
- Beyond turtle graphics.
- Logo ideas.
- Predicting the future.
- TRS-80 graphics made almost painless: part 2.
- Computer art for the Tektronix 4052: part 2.
- Library catalog; a program for creating a personal computer based library catalog
- The graph paper
- Apple cart: a speech synthesis program.
- Outpost: Atari.
- IBM images.
- Minds and mechanisms.
- Introduction to 8080-8085 assembly language programming.
- Don't (or how to care for your computer).
- The guide to DP training courses.
- The Basic conversions handbook for Apple, TRS-80, and PET users.
Creative Computing Vol. 9 No. 4 - April 1983
- 1983 Winter Consumer Electronics Show; creative computing presents the Short Circuit Awards.
- CES: another perspective.
- The SyQuest 306.
- Dakin5 Controller 1.1.
- The ultimate program?
- A master looks at computer card games.
- Profile of a snooper trooper.
- Milton Bradley scores again.
- Karel the robot.
- My five year old knows Basic.
- Teach your kids programming.
- Computers for kids.
- Basic discoveries.
- I speak Basic to my Apple.
- Kids and the Apple.
- Learning to learn by learning to play.
- Cegolle; a new kind of language learning.
- Learn to touch type.
- Logo ideas; getting off the garden path.
- Simulated circuits.
- Computer art for the Tektronix 4052.
- TRS-80 graphics made almost painless.
- Build an airplane controller for your computer.
- Apple Cart.
- IBM images.
Creative Computing Vol. 9 No. 5 - May 1983
- Panasonic JR-200.
- Video Technology VZ200 personal computer.
- The TI 99-4A.
- Texnet.
- Modem80.
- Z-Term, The Professional.
- Micro-Courier.
- Visicalc made easier.
- A picture is worth 1,000 words but how many numbers?
- Four database programs for the color computer.
- Going Forth.
- Prism.
- Apple adventure and arcade action.
- Landing a jumbo Atari.
- Logo ideas.
- A user's view of Prestel.
- Electronic geoboard.
- Program your home against burglary.
- Computers against crime; the TRS-80 foils a thief.
- The secret code machine.
- Basic cryptography: SBOEPN DJQIFST.
- The trapdoor algorithm; lock up your data with a public key.
- The apocalypse equations.
- Where are we headed?
- A comparison of sorts, revisited.
- Medieval combat.
- A joystick for the color computer.
- Computer art for the Tectronix 4052.
- Multiple socket extensions.
- Outpost: atari.
- Atari programming with 55 programs.
- Inside Atari Basic.
- Understanding Atari graphics.
- Commodore's port...
- ibm images....
- Trs-80 strings...
- Assembly language graphics for the TRS-80 color computer.
- TRS-80 color computer graphics.
- TRS-80 programs and applications for the color computer.
- 2010:Odyssey 2.
- The new alchemists.
Creative Computing Vol. 9 No. 6 - June 1983
- Bank Street writer.
- Word juggler.
- PowerText.
- Perfect Writer.
- Gutenberg.
- GEAP tricks.
- Daisy.
- Magic Print.
- Apple Writer extended.
- Listmaker, listmaker, make me a list.
- The missing links for Pascal.
- An alternative to the Atari 810.
- More print about printers.
- Praxis makes perfect; Olivetti Praxis Typewriter conversions: are they worth it?
- A printing slave ready to serve.
- The Power Case System.
- Sprinter II.
- Wide angle Atari.
- A letter quality alternative for Atari users.
- The 8th West Coast Computer Faire, San Francisco, March 18-20, 1983; perceptions and reflections.
- Adding lowercase to Apple Writer.
- Printer control from Apple Writer.
- Apple Writer on the Franklin Ace.
- Word processing, type size, and the Line Printer VI.
- Mr. Epson, meet Mr. Pascal.
- Manuscripts and letters made easy with Easy Writer.
- A peek through the Magic Window.
- A poor man's spelling verify program.
- Conversions are downhill with Upgrade.
- A program to trace variables in Basic programs.
- Star gazing.
- Soaring cycles.
- World Builder: a modest program for designing strange new worlds.
- Computer art for the Tektronix 4052.
- Rabbits and foxes: biological population cycles.
- Outpost Atari.
- Codes, ciphers and computers: an introduction to information security.
- TRS-80 assembly language subroutines.
- 119 practical problems for the TRS-80 pocket computer.
- Computers in the schools: a guide for planning.
- TRS-80 data communications systems.
- Practical data base management.
- Using Basic.
Creative Computing Vol. 9 No. 7 - July 1983
- The Jupiter Ace: a Forth computer.
- CompuCorder speech storage and output device.
- Sound software.
- Making music with your Vic.
- Geap Dot Writer.
- Bytes, camera, action.
- Warfare in the Atlantic.
- Rapid random record retrieval.
- Kraft Quik-Vis.
- The transparent sort.
- Lo-res sort display.
- Saul Bernstein: Pixel Picasso.
- Computers make music.
- Translingo.
- Variable speech.
- A layman's guide to disk protection.
- Medium resolution line printer plotting.
- Line drawing routines for the TRS-80.
- Lo-res fantasy art.
- Graphics routines for the IBM PC.
- Expanded monsters on the Vic.
- Sound tables: fast sound effects from Basic.
- The well-tempered Apple.
- Computer art for the Tektronix 4052.
- Modification of celestial music.
- Animated hi-res sailboat.
- Cavern quest: an adventure game for the Bally Arcade and Commodore Vic 20.
- The sketch pad.
- Apple cart...
- Outpost: atari.
- Commodore's port...
- IBM images...
- TRS-80 strings...
- Logo: an introduction.
- Microcomputer graphics.
- My computer dictionary.
- Computers are fun.
- Exploring the world of the personal computer.
- Teacher's guide and activity book.
- Microcomputer graphics and programming techniques.
Creative Computing Vol. 9 No. 8 - August 1983
- Texas Instruments CC-40.
- TI compact computer 40 Basic.
- Mattel Aquarius home computer system.
- The Aquarius Mini Expander at a glance.
- The Aquarius printer at a glance.
- Petite electronic talking typewriter.
- A very friendly database program for the Apple.
- WordPlus - PC; an easy-to-learn word processor.
- Learning to program by computer.
- The house of the future: complete computer control.
- The Hypertek HomeBrain.
- Home security with the Eye.
- Of marriage in the computer age.
- Handicapped and working.
- Computer workshops at Club Med; getting away from it all - but not quite.
- Would an intelligent computer have a "right to life"?
- The Turing Test: an historical perspective.
- An esoteric ethical excursion.
- Computer intelligence: unlimited and untapped.
- Profile of the creative individual.
- Randomness and the mind: looking for psychic effects in games of chance.
- 1983 National Computer Conference, May 16-19, Anaheim, California.
- CP-M '83: another successful show.
- Switch-type joysticks for Atari and Apple.
- ... Print about printers ...
- Outpost: Atari.
- ... Commodore's port...
- ...IBM images...
- ...TRS-80 strings...
- Some common Basic programs: TRS-80 level II edition.
- Silicon Valley guy handbook.
- 80 practical time-saving programs for the TRS-80.
- Introduction to microcomputing.
- Problem-solving principles for Basic programmers: applied logic, psychology, and grit.
- The origins of digital computers: selected papers.
- Practical data base management.
- 6502 assembly language subroutines.
Creative Computing Vol. 9 No. 9 - September 1983
- SpectraVideo SV-318 and SV-328.
- The Pied Piper Communicator.
- The Diablo 630.
- 9-track tape drives for the Apple.
- Stroke of genius.
- The real thing.
- No more hot CoCo.
- Controller update.
- Apple adventure and arcade action.
- Games for the PC to challenge your reflexes and your intellect
- Fun and games with the TI 99-4A.
- Colorful games for the color computer.
- Eight great games for the Vic 20.
- TRS-80 arcade action.
- Words, words, words.
- Chess 7.0.
- Strategy games and simulations from SSI.
- An avalanche from Avalon Hill.
- And Coleco created Adam.
- Computers and cereal.
- Atari computers back on track.
- The party line.
- Reflections on CES.
- Legible listings with the TRS-80 Model 100.
- Crossword puzzle pattern generator.
- Print about printers.
- Race car steering wheel.
- Outpost: Atari.
- Apple cart.
- Commodore's port ... a sprite editor for the Commodore 64.
- IBM images.
- IBM PC assembly language.
- Inside the IBM PC - access to advanced features and programming.
- The Basic primer.
- A guide to programming the IBM Personal Computer.
Creative Computing Vol. 9 No. 10 - October 1983
- In love with Lisa.
- TRS-80 model 4: more business oriented than the III.
- The TRS-80 MC-10: too little, too late for too much?
- Centurion educational computers: ten grapefruit-sized computers provide drill and practice on everything from math to English.
- The legend of the pad of power.
- Houston Instrument HiPlot DMP-29 Plotter.
- The Olympia Electronic Compact Printer.
- Businesspak+: getting down to business with the model 100.
- Dow Jones news & quotes reporter.
- AtariWriter: an almost complete word processor.
- Apple Writer II.
- Growing up literate: the state of the language arts in computer software.
- Adventures in education.
- The ABC's of TI software: four educational software packages.
- Joust comes home: Lancer and Clash for the color computer.
- Computer-aided physics experiments: Edu Tech Comp Trol Lab.
- 9,250 Apples for the teacher.
- School uses of microcomputers.
- The Third Annual International Computer Problem Solving Contest results.
- Profile of the creative individual.
- Modular arithmetic and computer art.
- Communicating in code; the Serial Code Keyboard helps the severely handicapped communicate.
- Using the game paddle in the laboratory and classroom.
- HTURTLE revisited.
- Printing Logo graphics.
- Mercury Mine: a strategy game for Atari.
- Purega: a management decision game.
- Apple cart.
- The Apple II Circuit Description.
- Print about printers.
- I speak Basic to my Atari.
- Outpost Atari.
- Programming your Atari computer.
- User's handbook to the Atari 400 - 800 computers.
- Commodore's port.
- IBM images.
- TRS-80 strings.
- Computers for sea & sky.
- Fundamentals of interactive computer graphics.
- More subroutine sandwich.
- Parent's guide to computers in education.
- The wonders of magic squares.
- Assembly language graphics for the TRS-80 color computer.
- Microcomputer disk techniques.
Creative Computing Vol. 9 No. 11 - November 1983
- Toshiba T100.
- NEC PC-8800 personal computer system.
- Osborne Executive.
- Olympus C100 Microcassette Recorder.
- Simons' Basic.
- Lisp for the Atari.
- WordPerfect: not quite perfect, but certainly superb.
- Instant Recall: a free-form filing system for Apple.
- Wordcraft: word processing on a budget.
- The Incredible Jack and Think Tank: two unusual programs in Pascal.
- Zorlof II: word processor extraordinare.
- Electric Webster: much more than a spelling checker.
- Hi-Res Learning Games.
- Apple games: the latest and greatest.
- Arcade action for the Commodore 64.
- Zork III: a classic adventure.
- Four games for the Vic: dungeons, vermin, 'copters and claim jumpers.
- Siggraph '83; the graphics event of the year.
- The home computer industry and Wall Street.
- Paul Erdman, the economy and Silicon Valley.
- Personal robots.
- From backyard to big time; the history of CP-M.
- Logic and recursion: the prolog twist.
- APL; a language of pleasant surprises.
- Assembly language; a coward's introduction.
- The joy of Lex; a program for word lovers.
- The making of a small computer.
- Benchmark comparison test.
- Easy plotting on the TRS-80 Model 100 and NEC 8201.
- The satellites are out tonight; setting up a private ground station.
- Graphics fun with the Epson HX-20.
- Best little cat.
- Print about printers.
- Outpost: Atari.
- IBM images.
- Notebook computing.
- Apple cart.
- Commodore's port.
- TRS-80 strings.
- Kids and the Apple.
- PET-CBM personal computer guide.
- Robotics and industrial electronics.
- Computer choices: beware of conspicuous computing!
Creative Computing Vol. 9 No. 12 - December 1983
- The Kaypro 10; more than just a big screen portable.
- Casio FX-700P.
- Drawing conclusions.
- The new blue Apple; Quadlink makes your IBM think it's an Apple.
- Pixy 3 desktop plotter by Mannesmann Tally.
- Cooking with Percom; a recipe for TI disk substitution.
- Apple Mechanic; a programmer's program.
- All in the family; Beagle Bros micro software.
- Memory-Shift.
- The Tool; a program generator cum programming utility.
- Diversi-DOS.
- Xedit: an editor for Basic.
- Graphics and music for the color computer.
- Growing up literate.
- M.U.L.E.
- Infocom does it again ... and again.
- Large scale fun for small scale computers.
- Legionnaire.
- SpaceDiscs.
- Controller update.
- Have a (Trak) ball.
- The first program; what to do after you read the manual.
- Basic debugging; a structured approach.
- The CBasic Clinic.
- Taking care of your computer; when was the last time you cleaned your computer?
- Floppy disk handling and storage.
- Keep it clean.
- Farm videotex: as American as apple pie.
- Videogames: knowing the score.
- Plotter tutorial.
- The poor man's programmable key.
- Absolutely bombproof input routine.
- Data and text entry made easy; input line editor.
- Apple Basic programming using a word processor.
- Update on FastDraw-80.
- A monitor program for Vic 20.
- An Applesoft simulation: gravity.
- In the singular.
- To recurse or not to recurse.
- High precision functions in Basic.
- PolyMaze! Solver.
- Print about printers.
- Outpost: Atari.
- Commodore's port.
- Notebook - portable computing.
- Computing for the handicapped.
- Apple cart.
- Better Basic for the Apple.
- The creative Apple.
- Pascal programs for games and graphics.
- WordStar with style.
- The DIF file.
- IBM images.
- TRS-80 strings.
- The computer image: applications of computer graphics.
- A guide for software entrepreneurs.
- Introduction to Basic programming.
- Educational software directory: a subject guide to microcomputer software.
- TRS-80 Model III assembly language.
Creative Computing Vol. 10 No. 1 - January 1984
- Choosing a notebook computer.
- The ultimate notebook computer.
- 14 notebook computers in brief.
- The Sharp PC-5000; a desktop computer in a portable package.
- The MicroOffice RoadRunner.
- The Teleram T-3000.
- Cromemco C-10SP.
- Commander Keyboard.
- The PCPI Appli-Card.
- Multi-function back for Minolta X-700 camera.
- Good words; four new word processors for the Apple.
- A baker's half dozen games for the Atari Computer.
- Mastering Jumpman.
- IFIP, SICOB, and PCW.
- The CBasic clinic; part 3.
- Writing it off; how to deduct a personal computer on your tax return.
- Using VisiCalc to compute your income tax.
- ACRS depreciation for Apple.
- The first one; print statement formatter for Apple.
- High precision functions in Basic; part 2.
- Random landscapes; plotter tutorial - part 2.
- A $3.50 Apple key pad.
- Print about printers.
- Outpost: Atari. (The 1983 Outpost: Atari Computer Game Awards).
- Logo type; soccer, anyone?
- The cultured computer; America has a history of committing itself to solving all problems in society.
- Telecommunications talk.
- Understanding Pascal.
- TRS-80 Color Basic.
- Learning TRS-80 Basic: for models I,II-16 and II.
- Pet talk.
- Kids can touch: a child's guide to the Apple II Plus computer.
Creative Computing Vol. 10 No. 2 - February 1984
- ACT Apricot.
- Eagle PC-2.
- A new way to do graphics on the Apple.
- Easel: a system for artists.
- Apple graphics software.
- Growing up literate.
- Product preview: Microsoft Windows; 23 computer manufacturers to support new operating software system.
- Byte Gallery.
- The CBasic clinic; session four.
- Audio-Animation; synchronized sight and sound for Atari computers.
- Curve design; blending parabolas on the TRS-80.
- Thinking in 3-D.
- Spectrum, a colorful look at math functions.
- How to get Moire from your computer.
- Hidden surface elimination the easy way.
- Simple screen graphics with MSX Basic.
- Notebook - portable computing.
- Print about printers.
- Computing for the handicapped.
- Telecommunications talk.
- Commodore's port.
- Outpost: Atari.
- Starbase Fighter.
- Computer Assisted Math Program.
- Home-Calc.
- Megafont.
- The PM Animator.
- IBM images.
- Tax Preparer.
- Wills.
- Fast Basic: beyond TRS-80 Basic.
- TRS-80 strings.
Creative Computing Vol. 10 No. 3 - March 1984
- What does it take to be successful or how to tell the winners from the losers.
- Barbara Isgur talks to Ken Uston; an industry analyst speaks out.
- Osborne Comptuer Corporation.
- Texas Instruments.
- Mattel Electronics.
- Digital.
- Apple Computer.
- Atari.
- Commodore.
- Coleco.
- Microsoft.
- IBM PCjr.
- The Timex-Sinclair 2068.
- Fujitsu Micro 16s.
- Magic Computer.
- Quadscreen; hi-res and 80 columns for the IBM PC.
- Electric Pencil PC.
- Growing up literate; part 4.
- CalcResult.
- The Tax Advantage.
- Enchanter; Infocom: the Steven Spielberg of text adventuring.
- Visi-Gation?
- VisiCorp speaks.
- Uston at Comdex.
- The CBasic clinic; part five.
- Creating a letterhead with your daisywheel printer.
- The pitch test.
- Print about printers.
- Commodore's port.
- Apple cart.
- Outpost: Atari.
- The IBM Personal Computer and XT - the software guide.
- The ICP software directory - business applications for microcomputers.
- Computer graphics for the IBM Personal Computer.
- Graphics for the IBM PC.
- Graphics programs for the IBM PC.
- Introduction to graphics for the IBM Personal Computer.
- Using the IBM Personal Computer.
- Guide to the IBM Personal Computer.
- The IBM Personal Computer Handbook.
- Mostly Basic: applications for your IBM PC.
- Techniques of Basic for the IBM Personal Computer.
- The user's guide with applications for the IBM Personal Computer.
- 100 ready-to-run programs and subroutines for the IBM PC.
- The executive's guide to the IBM Personal Computer.
- Financial planning for SuperCalc and the IBM PC.
- IBM data files, a Basic tutorial.
- The IBM-PC and business software.
- The software sifter.
- The 8087, applications and programming for the IBM and other PCs.
Creative Computing Vol. 10 No. 4 - April 1984
- The Actrix Computer.
- Apple Macintosh.
- Coleco's Adam; four machines in one.
- Education or entertainment?
- Growing up literate part 5.
- Six microcourses in elementary science.
- Mathematics software for high school students.
- Preparing for the Scholastic Aptitude Test.
- Movie Maker.
- Something for everyone.
- Your computer bookshelf.
- 1984 Winter Consumer Electronics Show.
- Commodore unveils 264 and 364V computers.
- Amiga Lorraine: finally, the "next generation Atari"?
- Getting educated at CES; educational software crowds the show floor.
- Digicon 83.
- The CBasic clinic; part six.
- Telecommunications talk.
- Let's talk business.
- Logo type; getting your fill with Logo.
- Commodore's port.
Creative Computing Vol. 10 No. 5 - May 1984
- The Wang Professional Computer.
- The Morrow Micro Decision.
- Protect your computer from the power line monsters.
- Rana Elite Disk Drives.
- Flexidraw Lightpen.
- The Roland Compu-Music 800.
- The Keyport 717.
- Growing up literate; part 6.
- Gold Letters and Gold Writer.
- Less is more; two inexpensive word processors for the Apple.
- Put a computer on your family tree.
- The Einstein Memory Trainer.
- Simple screen graphics with MSX Basic; part 2.
- Going around in circles: mathematics and computer art.
- Print about printers.
- Juki 6100.
- Telecommunications talk; a seminar conducted on a computer telecommunications system is profoundly different from one offered in the conventional classroom settings.
- Outpost: Atari; for the future, Atari's new missions are profitability, reliability and creativity.
- Notebook-portable computing.
- Let's talk business; ask yourself, "if I don't integrated computers into my business, how will I compete?"
- Apple cart.
- IBM images.
- Big things from little computers: a layperson's guide to personal computers.
- The word processing book: a short course in computer literacy.
- 55 advance computer programs in Basic.
- I speak Basic to my TRS-80: student text.
- Textedit: a complete word processing system in kit form.
- 1983 microcomputer market place: a comprehensive directory of the microcomputer industry.
Creative Computing Vol. 10 No. 6 - June 1984
- Structured programming in Basic; part 2:control blocks.
- What is a spreadsheet?
- How to buy an electronic spreadsheet.
- Epson QX-10; the friendliest computer around.
- Wide screen computing.
- Sord IS-11 notebook computer.
- AppleWorks; Apple's own integrated software package.
- Memotech MTX-512.
- The Idea Processor; a step beyond word processing.
- TermExec; smart terminal communcations for Apple.
- Growing up literature; the state of the language arts in software.
- Fun for a summer's day.
- Undercover consumer; editorial espionage reveals the perils and pleasures of buying a personal computer.
- Going around on circles: mathematics and computer art; part 2.
- Notebook computing,
- Telecommunications talk.
- Commodore's port.
- Print about printers.
- Let's talk business.
- Apple cart.
- Logo type; a lesson on X,Y coordinates.
- Outpost: Atari; graphics and touch tablets.
- IBM images.
- TRS-80 strings.
Creative Computing Vol. 10 No. 7 - July 1984
- Choosing & using a business graphics package.
- Apple Machintosh; cutting through the ballyhoo.
- Mac Microsoft Basic.
- Hewlett Packard HP 110.
- NCR Decision Mate V.
- Apple II Mouse.
- Turbo Pascal; the best cost less.
- The Print Shop; at last, a graphics program even an editor can use.
- B-Graph.
- Back to the drawing board; VU-3D for the TS2068.
- Growing up literate; spelling and spatial relationships.
- Apple announces the IIc.
- Structured programming in Basic; part 3: an application.
- Going around under and through circles: mathematics and computer art; part 3.
- The Sierpinski curve: a lesson in debugging and conversion.
- The plot thickens; transformation and rotation of Hilbert and Sierpinski curves.
- Plots about plotters.
- Animated abstract graphics; Commodore's port.
- Getting into word processing; let's talk business.
- The Model 100 book: a guide to portable computing.
- The Model 100 companion.
- The TRS-80 Model 100 ideabook.
- All about hand-held and briefcase-portable computers.
- The 1450 XLD is not dead.
- Atari in wonderland.
- The Atari playground.
- Atari programming with 55 programs.
- The Atari user's encyclopedia.
- Adventures with the Atari.
- Basic Atari Basic.
- Genesis II.
- Through the micro maze.
- Your Atari computer.
- The art of computer game design.
- Mind at play: the psychology of video games.
- IBM images; Heathkit is selling a do-it-yourself PC.
- CBasic and the GSX Module.
- TRS-80 strings; a printer and other new products for Radio Shack computers.
Creative Computing Vol. 10 No. 8 - August 1984
- Training for specific applications.
- What to look for in training materials.
- Computer training: an overview.
- Computer based training for non-computer subjects.
- Why do an issue about Japan?
- Washington verses Tokyo: the technorivalry.
- Unbundling Japan Inc.
- Japan and the U.S.: the conflict.
- Women's rights? Not in Japan.
- Progress and the Japanese language; will there be a computer on every tatami?
- Japanese cramming schools leave little time for play.
- Japan and technology: a nation looks to the future.
- The rising sun approaches high noon: outlook for the information industries.
- The fifth generation: Japan's computer challenge to the world.
- Progress on the project: an interview with Dr. Kazuhiro Fuchi.
- Dr. Kato and his amazing robot friends.
- The first non-Von Neumann computer.
- Second Japanese miracle on the horizon.
- Japan. no. 3 in trading.
- Teamwork and competition: how the Japanese computer industry has developed.
- Corporate careers with Japanese companies in the U.S..
- Japanese management methods.
- Dulling of the sword.
- U.S.managers are technologically illiterate.
- Japan: a major industrial power.
- Trade associations and cooperation.
- Company profiles.
- Kay Nishi bridges the cultural gap.
- MSX: a standard for the world.
- Faceoff: will MSX be a success in the United States.
- Mitsubishi TV Printer; new from Mitsubishi Electric.
- The art of Japanese management.
- The amazing race: winning the technorivalry with Japan.
- Japan as number 1: lessons for America.
Creative Computing Vol. 10 No. 9 - September 1984
- What is a data base package?
- Sanyo 555, small business computers.
- Monroe System 2000.
- Stearns Desktop Computer.
- Videx Ultraterm; high fidelity display for Apple.
- Fast facts: PFS revisited?
- UltraFile.
- Growing up literate; of times and turtles.
- More excitement for thinking adventurers.
- Women's Ware.
- Cyberchess.
- War in Europe; the computer simulates past and future campaigns.
- Games computers play.
- Upgrading your IBM PC; one or more of these add-ons can make your PC more versatile and easier to use.
- Making the upgrade.
- War and games.
- A family affair; behind the scenes at Broderbund.
- Creative Computing chats with Bill Budge.
- Structured programming in Basic; part 4: ANSI Basic, Macintosh Basic, and True Basic.
- Hot Air Balloon; pilot your Apple up, up, and away.
- Computing for the handicapped.
- Logo type; animating Turtle Graphics.
- Print about printers; Transtar 130 and inkjet technology.
- Telecommunications talk.
- Commodore's port; port on Compuserve and Simon's Basic graphics.
- Apple cart; software for the new Apple.
- IBM images; building a better Basic.
Creative Computing Vol. 10 No. 10 - October 1984
- How to buy an integrated software package.
- Integrated packages: a closer look.
- Preview of coming attractions.
- Epson PX-8 "Geneva".
- A new keyboard for the PC; which one is right for you?
- Apple IIc revealed.
- Acorn; a tall oak in education.
- Havac from Microsci.
- Preschoolers learn at home.
- The intersection of Sesame Street and silicon alley.
- Growing up literate.
- Software for learning mathematics.
- Expert systems; use your microcomputer to better understand yourself and others.
- Computers make special education more effective and fun.
- Is there a wufflegump in your house? Creative Computing talks educational software with four top developers.
- Structured programming in Basic; part 5: control structures in ANSI Basic.
- A calculus game.
- Logo type; turtle target practice.
- Telecommunications talk; a new face for Western Union.
- Print about printers; a big printer, a tiny printer and a spooler.
- TRS-80 strings; biofeedback and color photos.
- Notebook computing; new products from Teleram, Gavilan, Sharp and Portable Computer Support Group.
- Apple cart; the II can see and speak.
- Commodore's port; hi-res graphics from Simon's Basic.
- Outpost: Atari; Jack Tramiel, a look back, a look ahead, and the Amiga Lorraine revisited.
- IBM images; MegaBasic: Rolls Royce or Subaru?
Creative Computing Vol. 10 No. 11 - November 1984
- The early days of personal computers.
- The Altair story; early days at MITS.
- The first decade of personal computing.
- Prediction and predilection: Creative Computing and the future of the micro industry.
- Dave tells Ahl - the history of Creative Computing.
- Creative Computing in pictures.
- Ascent of the personal computer.
- From number crunching to creativity.
- The computer as a creative tool.
- Counterculture to Madison Avenue.
- A guided tour of personal computing.
- Ten years and counting.
- 1975: ancient history.
- As we were.
- Adventures in personal computing.
- Flying high.
- A trend toward softness.
- Visicalc'79.
- Zaron and the art of motorcycle maintenance.
- Confessions of a naked programmer.
- What the computer industry means to me.
- The computer store saga.
- You want to open a what?
- They don't make computer mags like they used to.
- Two years behind the masthead.
- The role of magazines in personal computing.
- The grass is always greener.
- Ah, progress.
- Computers, children, and learning: one complete iteration.
- Reflections on educational computing.
- Personal computers invade the classroom.
- Computing history: a personal and industry view.
- Computer futures for education.
- To improve education.
- Computers and human evolution.
- Growing up.
- How we trapped the dinosaurs.
- What makes a computer personal?
- The great personal computer con.
- Bringing management skills to micros.
- Where we've been; where we're going.
- What ever happened to performance?
- Who's in control?
- Of mice, windows, icons, and men.
- The great unfulfilled promise.
- Basic is back.
- Misconceptions about Logo.
- Stand-up computer programming.
- Giving the artists their due.
- Piracy and software protection.
- Computers, the myth, the promise, the reason.
- Of passion and pet projects.
- Thinking about thinking machines.
- Predictions on our computerized future.
- Personal computers in 1990.
- The history and the hope.
- A computerized cashless society.
- The intelligent gamer.
- The making of a computer artist.
- Computer technology: greater impact on America since the industrial revolution.
- Apple Computer: an interview with Steve Wozniak.
- Tandy Radio Shack enters the magic world of computers.
- IBM: colossus of Armonk.
Creative Computing Vol. 10 No. 12 - December 1984
- Top 12 computers of 1984.
- IBM PC AT; state of the art technology enhances the PC.
- Tandy Model 1000; junior meets his match.
- Panasonic Sr. Partner; the newest contender in the IBM PC compatible portable competition.
- Sinclair QL; Sir Clive enters the business market.
- ITT Xtra; an IBM PC compatible with a few extras.
- STM PC; selling a product before its time.
- Tandy Disk-Video Interface.
- A comparison of Logos: today's turtle is no slowpoke.
- Enter the Movits; high-tech toys.
- Choosing and using a word processor.
- Lister: improving the Apple List command.
- Branch and bound techniques; solving the stagecoach problem by computer.
- Indexing by microcomputer; an easy way to put the finish touches on your literary masterpiece.
- MOBs: Simon's Basic sprites for the C64.
- Print about printers.
- Notebook computing; Olivetti M-10, Text Power 100, Remote Control, and two applications.
- The first primer of microcomputer telecommunications.
- The world connection.
- Getting on-line.
- Going on-line with your micro.
- Micros and modems: telecommunicating with personal computers.
- Apple cart; using a parallel printer with the IIc, an RGB interface, a speed-up card, and the problem with modems.
- Outpost: Atari.
- Commodore's port; preview of the Plus 4, the Amiga, and Alphacom printers.
- IBM images; Better Basic - it really is.
- Tandy gram.
Creative Computing Vol. 11 No. 1 - January 1985
- Telecommunications talk; magazines on-line, new bulletin boards, and new products.
- Two billion armpits waiting for a deodorant?
- The National Submicron Facility; the little laboratory that does big things.
- Tandy Model 2000; speed, style, and support.
- ADDS PC-I; subsidiary of NCR counts on customer loyalty to make the PC-I a success.
- Data General-One; notebook machine features full-size LCD.
- Dulmont Magnum; the first Aussie micro.
- Framework; a delightful writing - organizational tool.
- State-of-the-art spelling checker; CorrectStar.
- Growing up literature; a sidetrip to the sciences.
- Getting organized with the Mac; Habadex and ThinkTank help you put your thoughts, words, and deeds in order.
- Bank President; Bank President offers entertainment and education to aspiring financiers.
- Teaching your computer to juggle; this program will make your Apple II into a multitasking system.
- Choosing and using business forecasting software.
- Business forecasting software in brief.
- Notebook computing; Model 100 disk drive, spreadsheet package, barcode generator, management software, NEC8201 internal modem, Sharp peripherals.
- Print about printers; Amdex 5025, Genicom 3184, and some New Year's resolution.
- Apple cart; the 16-bit Apple IIx; Apples On-Line.
- IBM images; Trivia, Flight Simulator, and renaming a subdirectory.
- Writing interactive compilers and interpreters.
Creative Computing Vol. 11 No. 2 - February 1985
- The computer data and database source book.
- Commodore 64 sight and sound.
- Ken Uston's illustrated guides.
- Using & programming the Macintosh including 32 ready-to-run programs.
- 1985 computer user's desk diary.
- Michael Crichton.
- Telecommunications talk; modem speed: what does it mean to you?
- Computer graphics: misunderstood and underutilized.
- Data General portable PC.
- 512K Mac: packing the missing punch; Apple introduces the fat Mac.
- Mindset micro; pushing the envelope, or whatever happened to innovation?
- Super graphics driver: Lumena.
- NEC APCIII; NEC's PC with style.
- Amplot II; the Amplot II is an easy to use capable six-pen flat-bed plotter at a modest price.
- Ven-Tel Modem; a compact internal modem for IBM PCs and compatibles.
- Lotus Symphony; a full-blown big brother for 1-2-3.
- DR Draw and DR Graph; presentation quality graphics for IBM and compatibles.
- Telecommunications: the ideal and the reality; choosing and using telecommunications software.
- Communications software in brief.
- Higg-resolution and color liquid crystal displays.
- Art a la Albers; a short program to simulate the work of an abstract colorist.
- Sixteen colors and beyond; extended hi-res graphics on the Apple.
- Notebook computing; 16- and 24- line LCD screens on five new computers.
- Apple cart; the rumormill; the new product mill.
- IBM images; an old friend takes a hard look at the IBM product line.
- Tandy gram; using vectors to disable the break key.
Creative Computing Vol. 11 No. 3 - March 1985
- Personal money management with your micro.
- Professional tax planning using Multiplan.
- Sorcerers and soldiers.
- The TRS-80 graphics book.
- Understanding the IBM PC: a practical approach.
- In real time; a look at how an Apple II handles takeout orders at Hunan - the first in a series of columns focusing on interesting applications.
- Telecommunications talk; notes from a surgeon watcher, the facts about fax, and multimodemocracy.
- Tools that make the difference - and indifference; an old saw and an especially tired one: change is the only constant.
- Computer assisted tax preparation; choosing and using tax software packages.
- Tax software in brief; choosing and using tax software packages.
- Atari strikes back; with six promising new computers that could re-shape the industry.
- Tandy Model 200.
- NEC 8401A Portable Computer.
- Portable disk unit for NEC 8201.
- Datavue 25; a 25-line screen and 5 1-4" disk drive set this machine apart in the portable computing derby.
- IBM Quietwriter Printer.
- Datasouth Personal Printer 1.
- Percom PHD-10 Hard Disk; increased speed and convenience for IBM, Apple, and Tandy machines.
- Software for health and fitness.
- Growing up literate.
- Trivia mania; a look at the latest craze in computer entertainment - trivia games.
- Keeping track of your stamp collection the easy way.
- Computers on stamps.
- New developments in handicapped access; computers in communication.
- Who needs a robot? Doing your household chores with a computer.
- Notebook computing; Password Protect fix, gate crashers, and an amazing new entry from Japan.
- Apple cart; a MacCart: getting rid of Puzzle, multiple files in MacWrite, FatMac Ramdisk, slide shows, and external video.
- IBM images; adventures in RAMland.
- Tandy gram; C - a useful alternative to Basic.
- Commodore's port; getting acquainted with DOS.
- Outpost: Atari; the state of Atari and a musical instrument to make.
Creative Computing Vol. 11 No. 4 - April 1985
- Beginner's guide to microprocessors.
- Computer literacy for teachers: issues, questions, and concerns.
- The netweaver's sourcebook.
- Statistical programs in Basic.
- 1-2-3 run.
- In real time; from sewing machines to space shuttles.
- The Reader's Guide goes electronic; telecommunications talk.
- Morrow Pivot; a truly portable MS-DOS computer from one of the oldest companies in the field.
- Dimension; a 68000 muscle machine that also does some pretty good impressions.
- Concurrent PC Dos; when integration isn't enough.
- Hush 80; thermal dot-matrix print at a bargain price.
- C.Itoh 7500EP; a happy marriage of form and function.
- 1985 Winter Consumer Electronic Show.
- Inside an IC; using ultrasound to detect defects.
- Educational computing: where are we now?
- Goodbye, little red schoolhouse; educational software graduates to new levels at school, home, and business.
- Pre-schoolers learn at home; math packages encourage fun, learning, and togetherness.
- SAT packages - an update.
- College Explorer; a valuable computer aid to choosing a college - for Apple, IBM, and TRS-80 computers.
- More than one way to skin a rabbit; the Fibonacci sequence revisited.
- Wonderous numbers and other diversions.
- Apple cart; more on the Scribe, a programming contest, and Apple snuggles up to IBM.
- Tandy gram; third-party DOSes make Color Computer programming easier.
- Commodore's port; the Commodore 128PC.
- Outpost: Atari; new computers and peripherals; Plato; rumors.
Creative Computing Vol. 11 No. 5 - May 1985
- Computers and engineering: a winning combination.
- Modem magic; more baud for the buck: a buyer's guide to understanding, choosing, and using modems.
- Compaq Deskpro versus IBM PC AT.
- Juki 6300; daisywheel keep on turning.
- ISM Express; sharp RGB color to go.
- WordStar 2000 Plus; the bionic word processor.
- Microsoft Basic 2.0 for the Mac.
- Point and click in Microsoft Basic; a Macintosh tutorial.
- The knight's tour; the computer makes some decisions in this new approach to a classic problem.
- Escher Sketch Pad.
- Notes on the AT and hard disk systems; IBM images.
- An enhanced keyboard and screen mode for Color Computers; Tandy gram.
- Yes, a color Mac; the width myth; Thunderscan; Hyperdrive hard disk; Alpacom Daisywheel.
- Programs for the home, a new adventure, and unsung heroes.
Creative Computing Vol. 11 No. 6 - June 1985
- Employee computer crime on the rise.
- Artificial intelligence.
- Enhancing your Apple II.
- The home computer wars.
- A hobbyist's guide to computer experimentation.
- The portable computer book.
- The challenge of self-reference.
- What's so standard about RS-232?
- AT&T 6300; clash of the titans: round one.
- Tandy 1200 HD; Winchester version of the Tandy 1000.
- Star Micronics SD-10; a bright spot in the middle of the line.
- It's 16 bits, but is that wide or what? May of today's small computers are called 16-bit systems, but what does that actually mean?
- Hello, Mr. Chips; the word bit, or straying off the data path.
- Computerized security alarms.
- A confusion of sorts; home many passes does it really take to sort a list?
- Probability and computers; simulate, then analyze.
- Personal graphics.
- Home control, CP-M, and a flat screen for Apple II users.
- An enhanced keyboard and screen mode for the Color Computer: part 2.
- Speed up your disk drive; protect your programs; and check your file space.
- SwapDos: a program to lesson aggravation and waiting time.
Creative Computing Vol. 11 No. 7 - July 1985
- Apple II Plus-IIe troubleshooting and repair guide.
- The guidebook for winning adventures.
- Microcomputer displays, graphics, and animation.
- The second self: computers and the human spirit.
- Flying the electronic skies.
- Toss and test: improved random searches with outcome testing.
- Kaypro 286i; the first PC AT compatible.
- Affordable high quality printers; 24-pin technology offers near letter quality at dot matrix speed.
- Microsoft Word; a full-featured word processor for the Macintosh.
- Printer enhancers; give your dot matrix printer new personality and style.
- Gamut of games; action for all.
- Graphics fireworks; using PC graphics and simple darkroom techniques to create a gallery of images.
- Digital image processors; give your computer the gift of sight.
- Choosing an image processor; which is right for you?
- 3-D fractals; a new graphics technique for Apple II, Macintosh and TRS-80 computers.
- Beating Lotus to the punch; improving your chess, and an integrated package for the II.
- Lower prices, new XT configurations, new buying strategies, and PCjr withdrawal.
- The C For statement clarified and Dotwriter 4.0.
- User group support, Dos 2.5, Scuttlebytes, a first impression of the 130XE, and a super enhancement.
- An introduction to Ands, Ors, Peeks, and Pokes.
Creative Computing Vol. 11 No. 8 - August 1985
- What sort of person reads Creative Computing?
- Insider goes to France.
- Commodore64 micro mansion.
- The eudaemonic pie.
- The individual investor's microcomputer resource guide.
- Local area networks: an introduction to the technology.
- Programming languages: featuring the IBM PC and compatibles.
- The palindromic number conjecture: don't try this!
- Are you a candidate for telecommuting?
- Invasion of the hard disk drives.
- The Sider; 10Mb of mass storage for Apple II computers at a bargain price.
- Commodore PC; another unimaginative clone in an overcrowded market.
- Sanyo MBC-775; transportable RGB color.
- HP Portable Plus; improved portable proves that somebody out there is listening.
- Citizen MSP-20; durable, accurate, good-looking - lik a fine watch.
- Printers in paradise; Epson P-80 vs. Axonix ThinPrint 80 - which is better for making hardcopies in the sand?
- Minding your money.
- A former financier looks at two best-sellers.
- Tsukuba Expo'85 Japan; the tools with which to dream.
- F-15 Strike Eagle.
- Where in the World is Carmen Sandiego?
- Blazing Paddles.
- College Decision.
- The Newsroom.
- Executive Writer.
- Executive Filer.
- Paperback Writer.
- Personal computers for the disabled; the computer scientist.
- Legible listings; you can make your Basic program listings easier to read with on of these five programs.
- Password protect, less pricey Pivot, improved LCD for DG-1, RAM cards for Model 100 and NEC.
- Enhance your IIe, learn financial planning, new products.
- A quick quo vadis; the C128 revisited, animated graphics, whither RGB, autoboot camp.
- Everything you always wanted to know about disk drives and DOS.
- Printers and other Comdex wonders.
Creative Computing Vol. 11 No. 9 - September 1985
- Not all doom and gloom.
- The Basic handbook.
- The book of adventure games.
- The computer entrepreneurs.
- Tools for thought.
- Weather to be; the most colorful use of micros in environmental research is in the analysis of images from earth-orbiting spacecraft.
- Undercover consumer joins the club.
- Persistent and n-persistent numbers.
- Explosion in paradise: can your keep the population of a desert island under control?
- Have you heard the one about the traveling salesmen?
- Amiga; the message is the medium.
- What makes it so great!
- Let there be light.
- Zenith Z-151; choice of U.S. Air Force and Navy.
- Print about printers; color printers: worth the wait?
- Monitor update; more monitors for your viewing pleasure.
- HomeMinder; you can control your home electronically with this new system from General Electric.
- Epson HI-80; a versatile, accurate, four-color plotter at a surprisingly modest price.
- Leading Edge Word Processing; upgraded version packs power and features.
- Mindwheel.
- Sherlock Holmes.
- Cornerstone.
- Mouse Calc.
- Mouse Write.
- Masterword (Wordshark 1-3).
- MindReader.
- Paper Clip.
- Mach 5 Enhancement.
- Slide Show Magician.
- Computers in Hollywood.
- The world's worst computers.
- Don't the debits go toward the window? An introduction to double-entry bookkeeping.
- Ice cream van; try this entertaining and challenging "business" simulation on your Model 100 or NEC 8201.
- Correlation analysis; a statistical test for relationships between two sets of data.
- Apple's troubled times, amazing II products, contest winners, color Mac coming?
- Parameter passing saves work at RUN time.
- Making a chart of your Commodore 64 character sets.
- The view from the top; IBM images.
- Report from CES, with emphasis on CD-ROM.
Creative Computing Vol. 11 No. 10 - October 1985
- More on N-persistence,
- Bulletin: Telex not dead!
- Charged bodies: people, power, and paradox in Silicon Valley.
- Jazz on the Macintosh.
- The NECEN voyage.
- The Regis touch.
- Megabucks for megaflops; Uncle Sam boosts the supercomputer market.
- Atari 520ST; a reborn Atari once again points the way to the next generation.
- Kaypro 2000; an MS-Dos portable with pizzazz.
- Bondwell 2; Spectravideo rebounds with a disk-based portable for under $1000.
- Print about printers; two alternatives to high priced daisywheel printers.
- Gall that Jazz; Lotus' Macintosh product is a clinker.
- The matter of and with Macintosh.
- True Basic; the creators of Basic show the way.
- Discovery software; an educational giant makes a big splash in the software pool.
- Software commentary; a discriminating selection of current releases.
- Local area networks; tying computers together: the productivity connection.
- Spreadsheets in the classroom; using Supercalc to teach algorithms in mathematics.
- Programs that understand languages; how they do it - syntax-directed methods.
- Logo type; graphing functions with Logo.
- Coconuts of Diophantus; a computer solution of a classic problem.
- News for the top: what's really going on at Tandy.
- Auto boot and redefined function keys for the C128.
- Font ungrades revisited; full screen graphics in mode 7+.
- The view from Windows.
Creative Computing Vol. 11 No. 11 - November 1985
- The world finder: searching for the Earth's twin.
- Apple II-IIe robotic arm projects.
- Handbook for space colonists.
- Siliconnections: coming of age in the electronic era.
- The silicon jungle.
- Hello Halley; quite something for nearly nothing.
- Halley search; a program to help your find the comet.
- Celestial software; peer into the heavens, track Halley's Comet, and learn about the universe.
- ITT Xtra XP; the power of an AT for the price of an XT.
- Art Studio.
- Sidekick.
- ClickOn Worksheet.
- Wishbringer.
- SIGGRAPH'85; the state of art.
- Simulations: put the real world in your computer.
- The top of the line.
- Build a better computer; a look at some new, interesting, and affordable additions for your IBM PC.
- Double duty printers.
- Programs that understand language; how they do it - syntax-directed methods - part 2.
- Changing times; Managing Your Money; creating quilts; a new Nibble Notch; and new AppleWorks products.
- Trade shows and other mysteries.
- Alcor C - a serious, comprehensive implementation.
- Atari ST: the good, the bad, and the ugly.
- More on Amiga: software, Basic and IBM compatibility.
Creative Computing Vol. 11 No. 12 - December 1985
- Great while it lasted. editorial
- Finding the next number. recreational computing
- The year of the locust: how do the 17-year cicadas know?
- Wrap up a high-tech holiday; these 21 quality products represent good values this holiday season.
- Software commentary; top choices for holiday giving and getting.
- New power for the printed page; the desktop publishing revolution. Special section
- Hewlett-Packard Vectra; HP throws its hat into the AT compatible ring. evaluation
- Gifts to give your printer. Print about printers; column
- Sharp CE-515P Color Plotter. evaluation
- Off the beaten track; peripherals you never knew you needed.
- ChipWits; bet you can't build just one. evaluation
- New crop in the orchard. Apple cart; column
- Batch files and new software from IBM. IBM images; column
- Devices and programs to speed up the 1541 drive. Commodore's port; column
- Ma Bell eyes ST; graphics software; and Logo programs. Outpost: Atari; column
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