One-On-One For Amiga
Charles Brannon, Program Editor
Requirements: Amiga with 256K RAM.
Joystick and 512K RAM recommended.
As promised, Electronic Arts has successfully translated for the Amiga
several of its popular games originally written for the Commodore 64,
Atari, and Apple. These programs are showcase pieces of game design. On
computers like the Amiga, they can be even better, using the power of
the machine to enhance the realism with additional color, detail, and
smoother motion. The Amiga's stereo sound system can also be exploited
for more realistic music and unusual sound effects.
Not all games can easily incorporate these new
features without being redesigned, however. Because One-on One is an
adaptation, it is-very similar to the original version running on, say,
a Commodore 64. Although the Amiga version has a more colorful screen
with true-to-life color schemes, basically the original game's graphics
have been retouched. For example, the basketball court is convincingly
colored to look like a polished wood floor. This is possible due to the
Amiga's ability to display up to 32 colors simultaneously on its
low-resolution graphics screen. (The term low resolution is relative;
the same resolution of 320 X 200 pixels is called high resolution on
the Commodore 64.) Each color is chosen from a wide range of possible
hues (4,096 in all), so it's easier to approximate real-life colors.
On the other hand, the sound effects in One-on-One
are considerably enhanced, since the Amiga can play back digitally
recorded sounds. You can hear the actual background noises of a
basketball game, with the crowd murmuring, cheering, booing,
catcalling, and roaring when a player makes a basket (if the Amiga is
hooked up to a stereo sound system, you'll notice that the cheering is
loudest from the scoring team's side). And if you listen closely, you
can even hear a vendor wandering through the crowd ("Hot Dogs! Cold
Beer!").
The Amiga version of
One-on-One has
more colorful graphics and real-life
sound effects.
Two Superstars
For those unfamiliar with One-on-One,
it's a two-man basketball game with a 3-D perspective of the court. The
two ballplayers are none other than Larry Bird and Dr. J (Julius
Erving). Consulting with Larry Bird and Dr. J, Electronic Arts has
modeled the actual playing characteristics of the two superstars. You
control the action with the mouse or a joystick. Push forward to move
toward the basket, back to move away, and left and right to move
laterally. A quick press of the button spins you around (a "360"). If
you're holding the ball, a long press sends it flying towards the
basket (you have to time it carefully). If you're not holding the ball,
a long press sends your player leaping up for a rebound or attempted
block.
The computer sometimes adjusts your player's
position. When you're facing the basket and the opposing player shoots,
you automatically turn around to face the ball so you can jump up and
attempt to block it.
The game attempts to be realistic without
encumbering arcade-style play. A bar graph at the bottom of the screen
shows each player's remaining energy, a sort of exhaustion factor. As
your energy drains, from strenuous running, leaping, and blocking, your
player becomes sluggish, moves slower, is unable to jump very high, and
misses more shots. If you stand still, your energy level builds as you
rest. When either player takes a time out or when a quarter ends, both
players are refreshed. This is an important part of the game, since if
you had infinite energy, you could run the best players off the court.
Every feature of professional basketball is here:
the 24-second shot clock, the three-point goal, and penalties for
hacking, charging, blocking, and traveling. However, the game makes no
attempt to charge you for goaltending-where you try to block a shot on
its downward flight into the basket.
Although you have a choice of using the mouse or a
joystick in One-on-One, the
mouse doesn't make a very good controller in this game. You have to
keep moving it constantly to keep your player going. This is difficult
with limited desk space for the mouse. A joystick affords much better
control. (Any Commodore or Atari joystick works with the Amiga.)
Master Of The
Slam-Dunk
While playing One-on-One, I
found that the simulation of the characters really doesn't seem to
affect the game much. As in real life, Larry Bird is nearly always able
to make a three-point shot and Dr. J. is the master of the slamdunk,
but there doesn't seem to be all that much difference between the
players. (However, a 76ers or Celtics fan might instantly notice some
subtle nuances.) In the end, it's joystick dexterity coupled with some
basketball experience that determines the ultimate winner.
Pull-down menus that work with either the joystick
or the mouse let you select the game's difficulty level, loser's outs
versus winner's outs, and whether you are competing for points or
against time. There are four difficulty levels: Park & Rec,
Varsity, College, and Pro. You can also play against the computer,
choosing which player the computer controls. If you can beat the
computer playing at the Pro level, you can whip most human opponents.
As proof of the careful attention that went into
this game, Electronic Arts has included several cute features that give
the game a special character. When the computer considers that it's
just observed a particularly interesting or amazing shot, it calls for
an Instant Replay that repeats the last few seconds-quite flattering if
your player made the shot, but bound to draw a sneer from your
opponent. A sufficiently powerful slam-dunk can shatter the backboard,
raining down slivers of glass. A little janitor waddles out with a
broom, looks at you and grumbles, then sweeps the fragments into his
dustpan. This happened twice within a few hours of play, so it's more
likely to happen than in real life.
Although the graphics and sound are uniquely Amiga,
the game play is consistent with earlier versions. A testament to
careful research and clever programming, perhaps this element of
One-on-One doesn't really need
improving, even on such a powerful
computer as the Amiga.
One-on-One
Electronic Arts
1820 Gateway Drive
San Mateo, CA 94404
$39.95