ATI 3D Rage Pro
The 3D Rage Pro was the first card to use the new Rage 3 chipset, and arrived in 1997. It supported Direct X 5.0 and OpenGL 1.1.
Released | 1997 | |
Bus | AGP (1x or 2x) | |
Chipset | ATi Rage3 | |
Standards | VGA and SVGA | |
Memory | 2 MB SDR (64-bit bus) | |
Ports | 15-pin DSUB (RGB analogue) | |
Part # | ||
FCC ID | ||
Price | ||
See Also | 3D Rage Pro Turbo, 3D Rage XL/XC |
The third generation in the Rage architecture, Rage 3 improved upon the Rage II with addition of motion compensation, and new 3D pipeline.
Unlike Rage II that used the AGP bus but never really pushed its benefits, Rage 3 now fully supported the AGP 1.0 standard with 133 MHz speed pipelining when executing from system memory. The chipset featured new triangle creation which takes the strain of doing this task off the CPU, perspective errors of the Rage II are gone, the texturing engine now has 4 KB of cache.
The card ran with a core clock speed of 75 MHz with memory at the same speed, offering bandwidth of up to 600 MB/sec. Later versions of the card increased the memory clock to 100 MHz (800 MB/sec bandwidth).
The card worked in Windows 3.1, but in Windows 3.11 it suffered from major font problems with the ATi card driver.
3D Rage Pro Register Reference Guide
Board Revisions
Competition
In the Media
Setting it Up
There is no hardware configuration required for the 3D Rage Pro.
Downloads
Operation Manual Get in touch if you can provide this missing item! |
Original Utility Disk Get in touch if you can provide this missing item! |
VGA BIOS ROM Get in touch if you can provide this missing item! |