Jones in the Fast Lane
Released: 1991
Published by: Sierra On-Line
Developed by: Sierra On-Line
Author(s): Warren Schwader, James Larsen, Andy Hoyos, Ken Allen, Christopher Whaley, Robert Whaley, Kelly Walker, Bill Davis, Ken Williams, Meridith Whaley, Bill Davis
Jones Introduction with Roland MT-32 audio
System Requirements
System Requirements | Intel 8088/8086 CPU, 512 KB RAM. Graphics support for Tandy/PCjr, EGA, MCGA and VGA (requires 640 KB). Audio support for Tandy/PCjr, Ad Lib, CMS/Game Blaster, Sound Blaster, and Roland MT-32/LAPC-I. Keyboard and Mouse supported. |
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Original Media | One 5.25" 360 KB (DS/DD) floppy disk or One 3.5" 720 KB (DS/DD) floppy disk. |
Installed Size | 1.12 MB |
Game Audio
To listen to the game's audio samples, you have two choices. (1) Just click the 'Play' button on any of the samples, or (2) enable 'Sync Play' which allows you to compare audio from the various sound cards, keeping the time in sync between samples.
Sync Play Audio loading, please wait...
Roland MT-32 was recorded on a Roland MT-32 "Old" with game set to 'Roland MT-32' mode. |
Copy Protection
Jones has no copy protection.
How to Setup
Insert Disk 1 and run INSTALL.EXE
Problems
Symptom: The game aborts to DOS with the message 'Out of Heap' or 'Out of Handles'.
Cause: Your CONFIG.SYS file does not declare a sufficient number of open files.
Resolution: Edit your CONFIG.SYS file and either add or amend the line starting with "files=" to be "files=20".
Symptoms: Playing the VGA remake, the message "Unable to initialize your audio hardware" appears.
Cause: As with most Sierra adventure games, they are very speed-sensitive. When the game is first started, the audio hardware detection does not give sufficient time to complete when run on faster PCs. It is likely you are trying to run the game on a PC that is too fast. Check the minimum system requirements at the top of this page to confirm.
Resolution: If you are running on a 386 or 486, trying disabling the L1 or L2 cache(s) and try again, or use slowdown utilities like Mo'Slo. There is also an audio driver patch called GOSiERRA. This patches the AUDBLAST.DRV and SNDBLAST.DRV files to allow them to work with Pentium II-class computers and higher. View the readme file for instructions.
Symptoms: The game runs too fast.
Cause: As with most Sierra adventure games, they are very speed-sensitive. It is likely you are trying to run the game on a PC that is too fast. Check the minimum system requirements at the top of this page to confirm.
Resolution: If you are running on a 386 or 486, trying disabling the L1 or L2 cache(s) and try again, or use Mo'Slo or equivalent to slow down your PC by introducing wait states.
To Quit the Game
Press Ctrl-Q at any time during the game, or alternatively you can press <ESC> during the game to display the top menu bar. Navigate to 'Quit' and hit <ENTER>. Confirm with a further <ENTER>.
Supporting Documents
Save Games
Saving a game at any time is easy . Just press F5 or choose 'Save Game' from the 'Game' menu. You can only save one game at a time - if you already have a save game file, it will be overwritten when you next save.
To restore (load) from a save game file, press F7 while playing.
Versions of the game known to exist
Version | Date | Comments |
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Initial public release. |
Original Floppy Disk Contents
The single floppy disk has no specific volume label. Here are each disk's contents:
Installed Directory Contents
Once installed, the following directory structure exists in the game directory:
Directory of C:\GAMES\JONES |